Call of Duty: Black Ops Cold War Zombies Review

With two years since the release of Call of Duty: Black Ops 4, Treyarch developers needed to bounce back after a poorly received zombies game mode. So far, Call of Duty: Black Ops Cold War has delivered. The new zombie’s map is called Die Maschine. The map includes and expands on the previous map Nacht Der Untoten, the first-ever Call of Duty Zombies map. Cold War introduces a new perk system, armor, new weapons, scorestreaks, new equipment, new bosses, and more.


The new perk system brings back old perks in a new way, giving players a good balance of nostalgia and innovation. The six perks currently in the game are Jugger-Nog (boosts health), Quick Revive (faster health regeneration), Speed Cola (faster reload), Stamin-Up (sprint faster and longer), Deadshot Daiquiri (aim assist), and the new Elemental Pop (bullets have a chance of having an ammo mod).


Drinking Jugger-Nog on Die Maschine in Call of Duty: Black Ops Cold War.



The classic Ray Gun is back and better than ever. It is the best weapon on the map, but also the least likely to get from the mystery box. There is a new wonder weapon called the Die. It has four upgrade paths with different effects, Cryo-Emitter (Ice), Nova-5 (Poison), Electrobolt (Lightning), and Thermophasic (fire).


Zombies can now drop materials and equipment after they are killed. High and low-grade salvage are new zombie drops that are used to buy armor, scorestreaks, equipment, grenades, and weapon upgrades. These items are all crafted at the new crafting tables, except for armor, which is crafted at the arsenal station.


Armor is Cold War’s version of a shield we’ve seen in previous zombies games. When wearing armor, attacks from zombies do less damage, armor will be damaged when hit. Armor can also be repaired and upgraded at the arsenal station.


Fighting off the new Plaguehounds on Die Maschine in Call of Duty: Black Ops Cold War.


There are two new bosses, Megatons and Plaguehounds. Plaguehounds are a new take on the Hellhounds we’ve seen in previous zombies games. Megatons are a completely new boss and original to Die Maschine. Influence from developers Sledgehammer Games makes enemies better looking than ever in-game.


Setting up on the map is fairly simple, I was able to get the whole map open, turn on the power, buy perks, and pack-a-punch in my first game. Arrows around the map point you to power. When you are underground before you turn on the power the map is lit by the player holding a flashlight, this adds to the creepiness and overall setting of the map. Once the power is activated, lights turn on to unveil a massive blood-stained research facility.

Before (top) and after (after) activating the power when underground on Die Maschine in Call of Duty: Black Ops Cold War.


So far the new game seems to be a hit. In my experiences, I have thoroughly enjoyed Call of Duty: Black Ops Cold War Zombies and I look forward to more zombies content. Die Maschine blends nostalgia and innovation to create a refreshing, new way to play zombies that appeals to both new and returning players.


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